RAR-files |
skillshare.blender.to.unreal.engine.5-skilledhares.rar |
650,000,000 |
60632D7A |
skillshare.blender.to.unreal.engine.5-skilledhares.r00 |
650,000,000 |
65E1E7DE |
skillshare.blender.to.unreal.engine.5-skilledhares.r01 |
650,000,000 |
636485DA |
skillshare.blender.to.unreal.engine.5-skilledhares.r02 |
650,000,000 |
6E259666 |
skillshare.blender.to.unreal.engine.5-skilledhares.r03 |
650,000,000 |
92F9F838 |
skillshare.blender.to.unreal.engine.5-skilledhares.r04 |
650,000,000 |
039B02A9 |
skillshare.blender.to.unreal.engine.5-skilledhares.r05 |
650,000,000 |
CE0EC54E |
skillshare.blender.to.unreal.engine.5-skilledhares.r06 |
650,000,000 |
D6DDF7DB |
skillshare.blender.to.unreal.engine.5-skilledhares.r07 |
650,000,000 |
BC89AC13 |
skillshare.blender.to.unreal.engine.5-skilledhares.r08 |
650,000,000 |
2916D315 |
skillshare.blender.to.unreal.engine.5-skilledhares.r09 |
650,000,000 |
03985699 |
skillshare.blender.to.unreal.engine.5-skilledhares.r10 |
650,000,000 |
850FC752 |
skillshare.blender.to.unreal.engine.5-skilledhares.r11 |
650,000,000 |
6A01FC21 |
skillshare.blender.to.unreal.engine.5-skilledhares.r12 |
650,000,000 |
2A4DA710 |
skillshare.blender.to.unreal.engine.5-skilledhares.r13 |
650,000,000 |
7CFA3938 |
skillshare.blender.to.unreal.engine.5-skilledhares.r14 |
650,000,000 |
D854F38B |
skillshare.blender.to.unreal.engine.5-skilledhares.r15 |
650,000,000 |
C683206D |
skillshare.blender.to.unreal.engine.5-skilledhares.r16 |
650,000,000 |
E98E4AEA |
skillshare.blender.to.unreal.engine.5-skilledhares.r17 |
650,000,000 |
8AA41A09 |
skillshare.blender.to.unreal.engine.5-skilledhares.r18 |
650,000,000 |
3EBDC4A4 |
skillshare.blender.to.unreal.engine.5-skilledhares.r19 |
650,000,000 |
D7A190F2 |
skillshare.blender.to.unreal.engine.5-skilledhares.r20 |
650,000,000 |
C4DF2250 |
skillshare.blender.to.unreal.engine.5-skilledhares.r21 |
650,000,000 |
6D38E0C1 |
skillshare.blender.to.unreal.engine.5-skilledhares.r22 |
650,000,000 |
D4BA0D5D |
skillshare.blender.to.unreal.engine.5-skilledhares.r23 |
650,000,000 |
71AC2A4B |
skillshare.blender.to.unreal.engine.5-skilledhares.r24 |
650,000,000 |
FAC543DA |
skillshare.blender.to.unreal.engine.5-skilledhares.r25 |
650,000,000 |
51A10FDF |
skillshare.blender.to.unreal.engine.5-skilledhares.r26 |
650,000,000 |
C3B52DC1 |
skillshare.blender.to.unreal.engine.5-skilledhares.r27 |
650,000,000 |
8F13B5E4 |
skillshare.blender.to.unreal.engine.5-skilledhares.r28 |
650,000,000 |
C9727185 |
skillshare.blender.to.unreal.engine.5-skilledhares.r29 |
294,274,361 |
FD7971F3 |
|
Total size: |
19,794,274,361 |
|
|
Archived
files |
01-introduction___blender_to_unreal_engine_5.mkv
[3f0f51272556c1dc]
|
66,620,286 |
918241A3 |
02-blender_to_unreal_engine_course_layout.mkv
[b2f8a87b91a3f258]
|
97,861,122 |
86E05128 |
03-getting_the_basics_right.mkv
[db4a8e502a4974]
|
161,642,554 |
1889EA34 |
04-working_with_references.mkv
[7a9a2011f9a9c23]
|
124,801,956 |
37FC8128 |
05-starting_the_windmill_greybox.mkv
[839691e0b710da1e]
|
129,660,961 |
E345C0A1 |
06-what_are_seams_and_sharps.mkv
[6e870898b701ba2c]
|
253,104,216 |
ACA52A7E |
07-being_careful_with_extrude.mkv
[3813330f9e6a25c8]
|
202,874,190 |
6DA3E0BB |
08-dimensions_and_grounding_our_greybox.mkv
[f68b9c2f0974d9cf]
|
198,376,228 |
93D07E9A |
09-finishing_the_greybox.mkv
[733f81d74b784bda]
|
141,738,663 |
693E9BF2 |
100-eevee_and_cycles_rendering.mkv
[8650b79235bf80f4]
|
204,464,924 |
FE5A86A2 |
101-welcome_to_animation.mkv
[fef236d1c431a397]
|
163,589,441 |
42DA5B61 |
102-the_animation_workflow.mkv
[cb616bbf777b4bdc]
|
149,632,286 |
F7B4A585 |
103-weighting_bones_and_keyframes.mkv
[7e7d49392eae86f0]
|
148,775,721 |
BCF3476F |
104-setting_up_our_animations.mkv
[95117b824961c45d]
|
152,755,414 |
02DFAB0B |
105-welcome_to_unreal_engine_5.mkv
[7a4dc475d2496c70]
|
184,618,997 |
1319F9FB |
106-creating_materials_in_unreal_engine_5.mkv
[676158ccf9d9f517]
|
188,024,345 |
E126FAF7 |
107-applying_materials_and_testing.mkv
[6d2bfccedceaa0f1]
|
167,483,923 |
096937D9 |
108-final_lesson_a_realistic_game_asset.mkv
[2b4064a205a3d194]
|
195,637,042 |
D112ACC8 |
10-the_importance_of_resetting_transformations.mkv
[80e871174d257745]
|
164,545,154 |
28154D0C |
11-working_with_textures_and_nodes.mkv
[b949eda31832e0d6]
|
295,593,654 |
CE8FF039 |
12-creating_our_first_material.mkv
[97fcbb12265fab7a]
|
171,148,329 |
778C5AF9 |
13-working_with_booleans.mkv
[a15570b95e1e90d4]
|
187,923,955 |
CB6FE483 |
14-solidifying_2d_planes.mkv
[3d5bb2528bfe1080]
|
173,069,025 |
9AB8E74A |
15-a_creative_way_to_create_wooden_supports.mkv
[e19dc010395386d3]
|
165,338,534 |
7F0D74BF |
16-working_with_different_transforms.mkv
[66bbc6037ba0902a]
|
180,989,693 |
EA807E39 |
17-creating_realistic_wood_joints.mkv
[83c4f0cf8539582]
|
193,558,907 |
15CB69FD |
18-creating_unique_uvs_the_easy_way.mkv
[5a9718dcc2ff7e56]
|
235,123,331 |
F9C805AD |
19-hdri_and_the_eevee_renderer.mkv
[4e8aed9b4f5c2083]
|
134,184,107 |
C233BC4E |
20-working_with_stone.mkv
[bab4364a520979b3]
|
167,900,388 |
48DC6720 |
21-altering_shaders_in_blender.mkv
[193295c44d168210]
|
173,973,952 |
46C45FD6 |
22-creating_windows_and_projecting_uvs.mkv
[51e37a754300c2a6]
|
196,930,184 |
B5D1A062 |
23-lead_and_pane_creation.mkv
[f662e900e1a75b3]
|
182,612,457 |
E77C9DAE |
24-applying_glass_to_our_windows.mkv
[c9133bc80e1afdf0]
|
140,743,145 |
10956072 |
25-planning_out_the_windmill_arms.mkv
[46d2568bf293dbf5]
|
177,237,268 |
313062D1 |
26-laying_out_the_arm_struts.mkv
[571bcc23aed08a07]
|
203,300,031 |
FFC1E52D |
27-windmill_arms_prep_for_materials.mkv
[b73b97455339e395]
|
186,200,022 |
663CCBE6 |
28-working_with_cloth_and_proportional_editing.mkv
[14cdb2e3758234d4]
|
195,026,035 |
3401ECB6 |
29-the_amazing_torus.mkv
[d907f0f706eacd81]
|
177,541,411 |
25B1401F |
30-creating_realist_cloth_sail_mesh.mkv
[a5aa70c262f55f91]
|
211,065,215 |
BFD083AC |
31-creating_holes_and_links.mkv
[9a27d70c26c7145a]
|
217,323,650 |
CD040F96 |
32-working_with_mirrors.mkv
[3cb83fd94909cb63]
|
179,334,356 |
8742C8D8 |
33-engineering_the_turning_mechanism.mkv
[1659f60d52577f4d]
|
161,779,909 |
660044D6 |
34-what_is_structurally_sound.mkv
[95e0ed842578bb15]
|
168,791,351 |
7521320B |
35-testing_complex_seams.mkv
[e01a13dcfc485c34]
|
213,385,795 |
9B34691B |
36-finishing_the_windmill_arms.mkv
[357fb7cdc8962ae8]
|
123,884,594 |
BBEE5144 |
37-starting_the_main_roof.mkv
[b3f4eabeed2e3a3c]
|
180,951,647 |
8B24AA17 |
38-creating_the_wooden_sloping_supports.mkv
[51888dff374d0508]
|
161,706,015 |
4F225373 |
39-adding_materials_to_the_main_roof.mkv
[c4b80e90abcc5843]
|
178,303,720 |
599A7129 |
40-realism_with_roof_tiles.mkv
[21552c9d7834a52b]
|
168,353,107 |
8C6B4CB5 |
41-lots_of_supports_needed.mkv
[d474e5577602490a]
|
186,902,917 |
8BB8E503 |
42-fixing_mesh_issues_along_the_way.mkv
[20d0e9bbdc1c2a44]
|
167,316,733 |
43FC2FCF |
43-finishing_the_main_small_support_mesh.mkv
[1ff4fd666de0ab71]
|
163,683,372 |
5E18619F |
44-finishing_the_main_roof.mkv
[f4ad08da24355ec3]
|
172,125,416 |
BBFB2641 |
45-taking_stock_of_how_to_create_something.mkv
[c3abc64725af73a7]
|
223,003,042 |
8677771A |
46-working_on_our_smaller_roof.mkv
[6d4e1502dbda6035]
|
187,247,799 |
2EBF3B2A |
47-finishing_our_small_roof.mkv
[9fdcf22323933762]
|
176,509,179 |
CDD4E979 |
48-refining_the_greybox.mkv
[3d808c31009908d]
|
179,467,661 |
71BF5352 |
49-working_with_svgs.mkv
[5d7134be2153b9c0]
|
184,656,527 |
56E7050B |
50-converting_curves_to_mesh.mkv
[8fdea0d26908c4f7]
|
182,505,137 |
681EF7EE |
51-finishing_the_sign.mkv
[8949f3cc56e49e90]
|
174,244,953 |
262D01CA |
52-creating_the_sign_links.mkv
[27a41f2ba5efcaa2]
|
153,608,735 |
D82362C0 |
53-medieval_atmosphere_with_wood.mkv
[3e1577d27ad894ba]
|
181,596,175 |
8916A8D5 |
54-creating_the_main_door_place_holder.mkv
[c9db0639d95b3139]
|
209,871,209 |
38C3CF38 |
55-creating_a_door_alcove.mkv
[b039ce9a5e43e1de]
|
165,164,476 |
6F246572 |
56-speeding_up_our_workflow.mkv
[cc2957c13624f74b]
|
188,092,151 |
F8A7BC84 |
57-creating_the_small_window_extension.mkv
[d903feb1a5f1ec7e]
|
183,141,891 |
1F2CEDDE |
58-working_out_our_walkway_placement.mkv
[c3dd134b0b5f8f76]
|
291,229,752 |
AC0A1931 |
59-finishing_the_window__extension.mkv
[1557ef7e52732eeb]
|
178,085,350 |
F8EBD8E7 |
60-working_with_complex_meshes.mkv
[1166c5d8961f95fb]
|
176,820,417 |
C311251A |
61-realistic_support_for_our_extension.mkv
[1b947f7e310f4604]
|
183,954,824 |
69312202 |
62-increasing_efficiency_in_modelling.mkv
[ba0e779f1c04bbe8]
|
188,320,510 |
23B3379E |
63-how_to_use_edge_length.mkv
[da1791ee208adfc2]
|
176,355,636 |
D33A6CF4 |
64-increasing_the_complexity.mkv
[79b1e3e74ff9be50]
|
185,240,721 |
F1B25C85 |
65-using_average_island_scale.mkv
[d606a656eb1c8ec4]
|
202,862,887 |
7A182388 |
66-creating_the_balcony.mkv
[c98d3dffb96bcca]
|
216,748,791 |
A6A48A0C |
67-creating_the_balcony_supports.mkv
[e27597193563d658]
|
170,292,463 |
1E01A925 |
68-easy_ways_to_fix_mesh_problems.mkv
[5932f07ce45147c0]
|
191,966,551 |
EC283980 |
69-starting_our_water_wheel_build.mkv
[a70159c3050c1f16]
|
229,625,988 |
DB5E7A53 |
70-forward_thinking_with_seams.mkv
[f02f0a5853a55217]
|
173,872,403 |
3C30CEF8 |
71-creating_simple_bolts.mkv
[5114f3393f54f913]
|
190,331,911 |
8F034CF6 |
72-finishing_the_outside_wheel.mkv
[15f668a2aae3f0b]
|
177,396,548 |
49E64D34 |
73-creating_the_centre_pillar.mkv
[8e957ad7e087a958]
|
177,565,227 |
78BAB279 |
74-creating_the_stone_opening.mkv
[dc8dd7dd86acb850]
|
167,809,110 |
C63B226C |
75-how_to_create_arched_supports.mkv
[6d65d1be569cf44]
|
172,066,563 |
20B9BEE2 |
76-finishing_the_balcony_supports.mkv
[aa8245534268c5db]
|
163,420,942 |
99ED9DF0 |
77-creating_doors_the_easy_way.mkv
[6dd7a2319fc4c785]
|
198,440,961 |
3E881E2E |
78-creating_the_stone_arched_door.mkv
[dbc4696c665e3d42]
|
183,195,105 |
34EDEDEE |
79-handles_from_curves.mkv
[58e9a3568338bb11]
|
203,218,624 |
A1ACA36D |
80-finishing_the_door_handles.mkv
[919350f3d54dccdf]
|
201,702,482 |
A52754A6 |
81-starting_the_main_ramp.mkv
[4d8d2399fcf8b1f3]
|
174,899,578 |
42A46BF6 |
82-creating_the_base.mkv
[87535948a0a77fe4]
|
181,217,438 |
DC0B0819 |
83-working_with_arrays.mkv
[47699677794168a8]
|
166,187,710 |
550559D7 |
84-building_a_complex_support_system.mkv
[b82c432ea3a57094]
|
197,473,939 |
3114FB49 |
85-creating_the_supporting_posts.mkv
[6a9caf04a914a2c]
|
185,575,937 |
168C4CFF |
86-bringing_it_all_together.mkv
[1952de74b079c231]
|
206,801,613 |
040E465C |
87-fine_tuning_the_uv_maps.mkv
[862c2f1835fd5faa]
|
186,067,628 |
8C6FF8A4 |
88-finishing_the_main_ramp_seams.mkv
[badcc7835393f1f9]
|
172,543,466 |
3643BBC3 |
89-finishing_the_side_of_the_windmill.mkv
[30ae6b38e53781fa]
|
220,813,720 |
F6C336C8 |
90-laying_out_the_bay_window_greybox.mkv
[849f6032148d762f]
|
195,020,156 |
23AF89F3 |
91-applying_the_stone_wall_bottom.mkv
[ec44fefbc8382d13]
|
173,483,414 |
22A3F298 |
92-critically_analysing_our_build.mkv
[1aaf10536117dab1]
|
201,059,589 |
0D5FA4AB |
93-starting_the_bay_window_build.mkv
[80b05918217ce41e]
|
255,847,225 |
5C5C6124 |
94-lots_of_glass_issues.mkv
[3d60faabc8f7c22e]
|
180,766,129 |
D27054D5 |
95-working_on_the_bay_window_frame.mkv
[5637fba88b9fd0ce]
|
203,819,242 |
DBE4C6D7 |
96-top_and_bottom_of_our_bay_window.mkv
[27109626cdb8f7f]
|
195,197,419 |
BD13DA9E |
97-completing_the_windmill_build.mkv
[14cf80ebe4873e8]
|
176,093,405 |
F27C8288 |
98-creating_a_base_for_our_windmill.mkv
[d4499eb2e320a606]
|
206,415,044 |
0E432D25 |
99-setting_up_our_portfolio_render.mkv
[adb7f7fbf860eb7]
|
235,838,194 |
2FFF6C36 |
|
Total size: |
19,794,263,195 |
|
|